Lead by Example

Book

System:Age of Rebellion

Initials:LbE

Key:SWA36

Armor
Name Defense Soak Price Encum.
Abilities
Name Description
Amphibious [SPECIES] may breathe underwater without penalty and never suffer movement penalties for traveling through water.
CDE-T Tactical Computer T-series tactical droids adds [BOOST][BOOST] when making Leadership and Knowledge [Warfare] checks
Indomitable A Lannik removes up to [SETBACK][SETBACK] caused by Critical Injuries, fear, or the disoriented conditioned from all checks.
Water Dependence If an Ishi Tib has not been doused in salt water in the last twenty-four hours the character's wound threshold is reduced by 2.
Additional Rules
Name Description
Adveraries Armor
Name Defense Soak
Adversaries Gear
Name
Adversaries Weapons
Name Skill Damage Crit Range Special
Adversaries
Name Level Skills Talents Abilities Equipment
T-Series Tactical Droid Nemesis Coercion 2, Discipline 2, Knowledge (Warfare) 3, Leadership 3, Negotiation 2, Ranged (Heavy) 2, Ranged (Light) 2, Vigilance 2 Adversary 1, Nobody's Fool 2, Improved Inspiring Rhetoric, Improved Scathing Tirade Droid Heavy Blaster Pistol, Datapad, Integrated Comlink
Attachments
Name Category Price Encum. HP Rarity
Creatures
Name Level Skills Talents Abilities Equipment
Creatures Weapons
Name Skill Damage Crit Range Special
Gear
Name Category Price Encumbrance Rarity
T-Series Tactical Droid Droids (R) 8,000 - 8
1.4 FD P-Tower Light Anti-Vehicle Battery Field Equipment 4,000 0 2
AlderaanMotors Heat Sink Power Generator Field Equipment 550 0 2
CryonCorp MK. I Cat's Eye Multipurpose Sensor Suite Field Equipment (R) 2,750 - 5
DefenStar Ltd. Nyalsan II Planetary Shield Generator Field Equipment (R) 460,000 - 6
Delvin Constructs Com C-52 Modular Command Center Field Equipment 1,750 - 2
Devlin Constructs BKR B-70 Modular Reinforced Bunker Field Equipment 4,900 - 3
Devlin Constructs Fac L-120 Modular Motor Pool Field Equipment 1,200 - 2
Devlin Constructs HNG F-104 Modular Hanger Field Equipment 2,200 - 2
Devlin Constructs MilBar F-122 Modular Barracks Field Equipment 2,000 - 3
Golan Arms DF.11 Anti-Infantry Battery Field Equipment (R) 7,500 - 5
TacNet Tatical Data Network Field Equipment 1,000 - 3
BPEA-IA Cascader Uniforms 1,800 - 8
Dress Uniform Uniforms 100 1 5
Ribbon Rack Uniforms 15 - 4
Symbol of Command Uniforms 100 1 3
Qualities
Name Active Ranked Effect
Skills
Name Characteristic Type
Starships
Name Category Silhouette Speed Handling Armor HTT SST Defense Sensors Model Manufacturer Hyperdrive Navicomputer Crew Encumbrance Passengers Price Rarity HP Weapons Addl. Rules
Maelstrom-class Battle Cruiser Battlecruiser 8 1 -3 Maelstrom-classs Kuat Drive Yards true 45000 12500 15000 (R) 158,000,000 8 2 120
Assertor-class Command Dreadnought Dreadnought 9 2 -4 Assertor-class Kuat Drive Yards true 125000 145000 20000 (R) 1,100,000,000 10 3 320
Munificent-class Command, Control, and Communications Frigate Frigate 7 2 0 Munificent-class Hoersch-Kessel Drive, Inc true 1100 10000 850 12,300,000 9 1 108
Surveyor-class Reconnaissance Frigate Frigate 6 3 -1 Surveyor-class Kuat Drive Yards true 900 3700 80 (R) 9,600,000 8 2 22
MC80A Home One type Heavy Star Cruiser Heavy Star Cruiser 9 2 -2 Home One type Mon Calamari Shipyards true 5480 85000 1200 112,000,000 8 4 158
Talents
Name Activation Ranked Force Sensitive
Body Guard (Improved) Active (Incidental, Out of Turn) false false
Calm Commander Passive false false
Clever Commander Passive false false
Commanding Presence (Improved) Active (Action) false false
Conditioned Passive true false
Confidence (Improved) Passive false false
Encouraging Words Active (Incidental, Out of Turn) false false
Master Instructor Active (Incidental, Out of Turn) false false
Master Strategist Active (Incidental, Out of Turn) false false
Natural Instructor Active (Incidental) false false
Positive Spin Passive true false
Ready for Anything Passive true false
Researcher (Improved) Passive false false
That's how it's Done Active (Incidental) true false
Thorough Assesment Active (Action) false false
Well Read Passive true false
Ready for Anything (Improved) Passive false false
Vehicle Weapons
Name Range Damage Crit Price Rarity Qualities Compat. Silhouette Notes
Light Flak Cannon Close 5 3 6,000 5 Blast 4, Slow-Firing 1, Vicious 3 4+
Medium Flak Cannon Short 5 3 8,000 6 Blast 4, Slow-Firing 1, Vicious 4 5+
Heavy Flak Cannon Short 6 3 10,000 7 Blast 5, Slow-Firing 2, Vicious 5 6+
Vehicles
Name Category Silhouette Speed Handling Armor HTT SST Defense Sensors Model Navicomputer Crew Encumbrance Passengers Price Rarity HP Weapons Addl. Rules
SU-42RS Flashblind Aerial Reconnaissance Airspeeder Airspeeder 2 6 0 SU-42RS SoroSuub 2 5 0 32,000 7 0 1
AA-70 Observation and Command Speeder Landspeeder 3 1 -2 AA-70 Trast Heavy Transports 4 40 10 16,000 4 2 1
LAVr QH-7 Chariot Command Speeder Landspeeder 3 4 1 LAVr QH-7 Chariot Uulshos Manufacturing 7 20 3 (R) 40,000 5 2 1
AT-FRC Force Reconnaissance Walker Walker 2 2 1 AT-FRC Kuat Drive Yards 2 5 0 75,000 8 1 2
Weapons
Name Category Skill Damage Crit Range Encumbrance HP Price Rarity Special