Beyond the Rim

Book

System:Edge of the Empire

Initials:BtR

Key:SWE05

Armor
Name Defense Soak Price Encum.
Abilities
Name Description
Animal Combatant Upgrade Ability dice when fighting wild creatures once
Color-shifting Hide Add [BOOST][BOOST] to Stealth checks
Cybernetic Microscopic Vision [SELF] gains +1 ranks in Vigilance and Perception and can zoom in to see items and organisms in the microscopic realm
Cybernetics Expert May ignore one [FAILURE] and [THREAT] when making Medicine check related to cybernetics installation, diagnostics, or alterations
Fierce Pounce If the [SPECIES] users the aim maneuver, it also gains Knockdown on its next attack
Knockout Poison It the [SPECIES] scores a Critical Hit or exceeds a target's strain threshold, the target must make a successful Hard Resilience check or fall unconscious for 5 minutes or until a successful Average Medicine check revives him.
Prehensile Tail Tail can be used to grab.
Regeneration Recover 1 additional would from natural rest or bacta tank, regrow lost limb in 1 month
Repulsorlift Locomotion Maximum altitude 3 meters
Sensors Range [Medium]
Swarm Halve the damage dealt to the swarm before applying soak unless the weapon has the Blast or Burn quality [Regardless of wether or not that quality is activated]
Technical Master All subordinates within Medium range add one [boost] die to all Mechanics checks
Toughened Hide
Venomous Stinger On a successful hit the target must pass an Average Resilience check or be disoriented for 3 rounds.
Water Blast Spit a stream of water as a ranged attack
Wilderness Valor Add [BOOST][BOOST] to resist fear against wild creatures
Additional Rules
Name Description
Adveraries Armor
Adversaries Weapons
Name Skill Damage Crit Range Special
Claws Brawl 2 4 Engaged
Claws Brawl 1 3 Engaged
TT24 Holdout Blaster Ranged [Light] 6 3 Medium Stun Setting
Worn-out blaster pistol Ranged [Light] 4 6 Medium Stun Setting, Worn out
Worn-out blaster rifle Ranged [Heavy] 7 3 Long Stun Setting, Worn out
Adversaries
Name Level Skills Talents Abilities Equipment
Too Low Rival Athletics 2, Cool 1, Deception 1, Leadership 1, Melee 2, Negotiation 2, Piloting [Planetary] 2, Ranged [Light] 2, Vigilance 2 Adversary 1 None Blaster Pistol, Comlink (handheld), Padded Armor, Utility Belt, Vibroknife
Arak-Series Probe Droid Rival Computers 3, Perception 3, Ranged [Light] 1 None Droid, Repulsorlift Locomotion, Sensors Built-in blaster pistol, Built-in sensors, holocam, and comlink
B1 Series Battle Droid (Modified) Minion Gunnery, Melee, Ranged [Heavy], Ranged [Light] None Droid Integrated Comlink, On-board Processor, Worn-out blaster rifle
Captain Rel Harsol Nemesis Charm 3, Coercion 3, Cool 4, Discipline 3, Lore 2, Leadership 5, Melee 3, Piloting [Space] 2, Ranged [Light] 3, Vigilance 3 Adversary 2, Inspiring Rhetoric [Improved], Scathing Tirade [Improved] Animal Combatant, Wilderness Valor Combat Knife, Comlink (handheld), Heavy Blaster Pistol, Padded Armor
Captain Shorwarr Rival Athletics 1, Brawl 1, Ranged [Heavy] 2, Ranged [Light] 1, Perception 1, Survival 2, Vigilance 2 Expert Tracker 1, Natural Hunter, Hunter's Quarry Wookie Rage Bola, Bowcaster, Ryyk Blade
Cratala Nemesis Charm 2, Coercion 4, Cool 2, Discipline 3, Education 4, Xenology 4, Mechanics 3, Medicine 5, Negotiation 3, Perception 2, Ranged [Light] 2, Vigilance 2 Anatomy Lessons, Master Doctor, Surgeon 3 Cybernetic Microscopic Vision, Cybernetics Expert Blaster Pistol, Datapad, Medpac
Deep Dark Scout Trooper Minion Athletics, Discipline, Melee, Ranged [Heavy], Ranged [Light], Vigilance None None Extra Reload, Frag Grenade, Heavy Blaster Rifle, Light Blaster Pistol, Scout Trooper Armor, Utility Belt
Imperial Navy Pilot Rival Gunnery 2, Piloting [Space] 2, Vigilance 1 Full Throttle None Flight Suit
ISB (Imperial Security Bureau) Agent Rival Coercion 1, Deception 1, Discipline 1, Melee 1, Ranged [Light] 1, Streetwise 1, Vigilance 1 None None Comlink (handheld), TT24 Holdout Blaster
ISB Supervisor Cal Alsen Rival Charm 1, Coercion 2, Deception 2, Ranged [Light] 2, Streetwise 1, Vigilance 2 None None Comlink (handheld), Hand Scanner, Heavy Trench Coat, TT24 Holdout Blaster
IT-3PO Rival Charm 2, Deception 1, Education 3, Xenology 3, Negotiation 2, Perception 1 Convincing Demeanor 2 Droid, Etiquette and Protocol None
Norta Rival Cool 1, Underworld 2, Mechanics 3, Negotiation 3, Piloting [Planetary] 2, Ranged [Light] 2, Vigilance 2 Contraption None Blaster Pistol, Comlink (handheld), Padded Armor, Tool Kit, Utility Belt
Reom (Twi'lek) Nemesis Astrogation 1, Charm 2, Coercion 4, Cool 2, Deception 2, Discipline 3, Underworld 2, Mechanics 5, Medicine 1, Melee 2, Negotiation 3, Piloting [Space] 2, Ranged [Light] 3, Vigilance 2 Adversary 2, Convincing Demeanor 2, Gearhead 2, Nobody's Fool 1 Technical Master Datapad, Heavy Blaster Pistol, Heavy Clothing, Pet Bogwing ("Mordekai"), Tool Kit, Utility Belt, Vibroknife
Survivors Minion Athletics, Discipline, Melee, Ranged [Heavy], Ranged [Light] None Animal Combatant, Wilderness Valor Combat Knife, Comlink (handheld), Worn-out blaster pistol
Trandoshan Mercenary Rival Coercion 2, Cool 1, Discipline 1, Lore 2, Melee 2, Ranged [Heavy] 2, Vigilance 2 None Regeneration Blaster Rifle, Claws, Comlink (handheld), Padded Armor
WED Treadwell Repair Droid Rival Computers 1, Mechanics 2 None Droid Auxiliary Mechanics Equipment
Wheel Security Minion Brawl, Coercion, Melee, Ranged [Light], Vigilance None None Blaster Pistol, Comlink (handheld), Datapad, Riot Armor, Truncheon
Wheel Security Pilots Rival Gunnery 1, Piloting [Space] 2 None None Flight Suit
Yav Yiyar Rival Cool 1, Deception 2, Melee 2, Piloting [Space] 3, Ranged [Light] 3, Stealth 2, Streetwise 2, Vigilance 2 Adversary 2 None Armored Clothing, Comlink (handheld), Heavy Blaster Pistol, Vibroknife
Yiyar Clan Members Minion Athletics, Discipline, Melee, Piloting [Planetary], Ranged [Light], Stealth None None Blaster Pistol, Comlink (handheld), Padded Armor, Vibroknife
Yiyar Salvage Tech Minion Brawl, Coercion, Mechanics, Melee, Ranged [Light] None None Comlink (handheld), Heavy Blaster Pistol, Padded Armor
Attachments
Name Category Price Encum. HP Rarity
Creatures
Name Level Skills Talents Abilities Equipment
Arboreal Octopus Rival Athletics 2, Brawl 2, Cool 3, Perception 1, Stealth 2, Vigilance 2 None None Four climbing tentacles, Three Hunting Tentacles
Bark Rat Minion Athletics, Brawl, Coordination None Color-shifting Hide, Prehensile Tail, Toughened Hide Tail, Teeth and claws
Cybernetically-Enhanced Nexu Rival Athletics 3, Brawl 2, Cool 2, Stealth 2, Vigilance 3 None Fierce Pounce Bite, Claws, Tail Whip
Green Bug Swarm Rival Coordination 2, Melee 2 None Knockout Poison, Swarm, Venomous Stinger Stinger
Nexu Rival Athletics 3, Brawl 1, Cool 2, Stealth 2, Vigilance 3 None Fierce Pounce Bite, Claws, Tail Whip
Reevos Rival Athletics 2, Brawl 2, Cool 1, Vigilance 1 None Silhouette 2, Water Blast Bite, Water Blast
Creatures Weapons
Name Skill Damage Crit Range Special
Nexu Bite Brawl 4 3 Engaged Ensnare 1, Pierce 1
Reevos Bite Brawl 3 3 Engaged Pierce 1
Nexu Claws Brawl 2 4 Engaged -
Arboreal Octopus Four climbing tentacles Brawl 0 4 Engaged Ensnare 1
Green Bug Swarm Stinger Melee 0 5 Engaged The GM may spend [ADVANTAGE][ADVANTAGE] to deal 3 strain
Bark Rat Tail Brawl 3 4 Engaged Knockdown
Nexu Tail Whip Brawl 1 4 Engaged -
Bark Rat Teeth and claws Brawl 2 5 Engaged -
Arboreal Octopus Three Hunting Tentacles Brawl 2 3 Engaged Ensnare 2, Linked 3
Reevos Water Blast Ranged [Heavy] 5 4 Medium Knockdown, Slow-firing
Gear
Name Category Price Encumbrance Rarity
Qualities
Name Active Ranked Effect
Skills
Name Characteristic Type
Species
Name
Starships
Name Category Silhouette Speed Handling Armor HTT SST Defense Sensors Model Manufacturer Hyperdrive Navicomputer Crew Encumbrance Passengers Price Rarity HP Weapons Addl. Rules
ISO-One Bulk Freighter 5 2 -3 BFF-1 series Phylon Freight true 15 1000 25 150,000 4 5 4
Blockade Bandit Corvette 5 2 -2 CR90 Corellian Engineering Corporation true 40 750 50 700,000 5 2 6
Imperial System Patrol Craft IPV-1 Frigate 5 3 -1 IPV-1 Sienar Fleet Systems None 12 20 10 (R) 4,000,000 5 2 5
The Deep Dark Scout Ship 4 3 0 Skywatcher-class Sienar Fleet Systems true 12 50 6 (R) 120,000 5 3 2
TIE/LN Starfighter Starfighter 3 5 3 TIE Series Sienar Fleet Systems None 1 4 0 (R) 50,000 4 0 1
Z-95-AF4 Headhunter Starfighter 3 4 1 Headhunter Incom/Subpro None 1 8 0 55,000 4 2 2
Nightflyer Transport 4 3 1 YT-2400 Corellian Engineering Corporation true 1 95 6 160,000 5 0 2
Talents
Name Activation Ranked Force Sensitive
Vehicle Attachments
Name Price HP Rarity
Vehicle Weapons
Name Range Damage Crit Price Rarity Qualities Compat. Silhouette Notes
Vehicles
Name Category Silhouette Speed Handling Armor HTT SST Defense Sensors Model Navicomputer Crew Encumbrance Passengers Price Rarity HP Weapons Addl. Rules
V5 Medium Cargo Floater Gravsled 2 1 -2 V5-series TaggeCo 1 55 6 1,225 2 0 0
Jawa Salvage Skiff Speeder Bike 2 1 -1 Cargo Floater 3z Ubrikkian 1 60 15 4,000 2 1 0
Aratech 74-Z Military Speeder Bike Speeders 2 3 1 0 2 4 0 Close 74-Z Aratech Repulsor Company 1 5 1 3,000 4 2 1
Weapons
Name Category Skill Damage Crit Range Encumbrance HP Price Rarity Special