Forged in Battle
Book
System:Age of Rebellion
Initials:FiB
Key:SWA42
Armor
Name | Defense | Soak | Price | Encum. |
---|---|---|---|---|
Alliance Light Stealth Armor | 0 | 2 | (R) 2,200 | 3 |
Imperial Hazard Trooper Armor | 0 | 3 | (R) 18,000 | 4 |
Imperial Storm Commando Armor | 0 | 2 | (R) 5,000 | 4 |
Karflo Thinsuit | 0 | 1 | 1,200 | 0 |
Rebel Heavy Battle Armor | 1 | 2 | (R) 6,000 | 5 |
Abilities
Name | Description |
---|---|
Dense Musculature | Kyuzo are adapted for relatively high gravity, and can make bounding leaps on most other worlds. Once per round as a maneuver, a Kyuzo may suffer 3 strain to leap horizontally or vertically to any location within medium range. |
Digging Claws | Before using a maneuver to move, an Elom may spend a maneuver to dig, allowing the character to use that move maneuver to travel through loose soil or similar terrain. At the GM's discretion, this excavation can result in a low, narrow tunnel that others can use. |
Hunter's Instincts | When making a check for Initiative, a Shistavanen may make a Survival check instead of a Cool or Vigilance check. |
Additional Rules
Name | Description |
---|---|
Dynamic Actuator Pistons | Reduce any Critical Hit a [VEHICLE] would suffer due to collisions by 30, to a minimum of 1. |
Adveraries Armor
Name | Defense | Soak |
---|
Adversaries Gear
Name |
---|
Adversaries Weapons
Name | Skill | Damage | Crit | Range | Special |
---|
Adversaries
Name | Level | Skills | Talents | Abilities | Equipment |
---|
Attachments
Name | Category | Price | Encum. | HP | Rarity |
---|---|---|---|---|---|
Beam Splitter | Weapon | (R) 1,250 | 0 | 3 | 4 |
Built-in Blaster Sight | Weapon | 150 | 0 | 1 | 4 |
Galven Pattern Resequencing | Weapon | 1,000 | 0 | 2 | 5 |
Creatures
Name | Level | Skills | Talents | Abilities | Equipment |
---|
Creatures Weapons
Name | Skill | Damage | Crit | Range | Special |
---|
Gear
Name | Category | Price | Encumbrance | Rarity |
---|
Qualities
Name | Active | Ranked | Effect |
---|---|---|---|
Auto-Fire (Only) | Passive | false | Must use Auto-fire; increase the difficulty of the attack by [DIFFICULTY]. If the attack hits the attacker can trigger Auto-fire. Auto-fire can be triggered multiple times.Each time the attacker triggers Auto-fire it deals an additional hit to the target. |
Skills
Name | Characteristic | Type |
---|
Species
Name |
---|
Elom |
Elomin |
Kyuzo |
Shistavanen |
Starships
Name | Category | Silhouette | Speed | Handling | Armor | HTT | SST | Defense | Sensors | Model | Manufacturer | Hyperdrive | Navicomputer | Crew | Encumbrance | Passengers | Price | Rarity | HP | Weapons | Addl. Rules |
---|
Talents
Name | Activation | Ranked | Force Sensitive |
---|---|---|---|
Ambush | Active (Maneuver) | false | false |
Barrage | Passive | true | false |
Blind Spot | Passive | false | false |
Body Guard | Active (Maneuver) | true | false |
Body Guard (Improved) | Active (Incidental, Out of Turn) | false | false |
Body Guard (Supreme) | Passive | false | false |
Burly | Passive | true | false |
Conditioned | Passive | true | false |
Cunning Snare | Active (Action) | false | false |
Heavy Hitter | Active (Incidental) | false | false |
Heroic Resilience | Active (Incidental, Out of Turn) | false | false |
Moving Target | Passive | true | false |
One with Nature | Passive | false | false |
Prey on the Weak | Passive | true | false |
Prime Positions | Passive | true | false |
Rain of Death | Active (Maneuver) | false | false |
Seize the Initiative | Active (Maneuver) | false | false |
Suppressing Fire | Passive | true | false |
Vehicle Attachments
Name | Price | HP | Rarity |
---|
Vehicle Weapons
Name | Range | Damage | Crit | Price | Rarity | Qualities | Compat. Silhouette | Notes |
---|
Vehicles
Name | Category | Silhouette | Speed | Handling | Armor | HTT | SST | Defense | Sensors | Model | Navicomputer | Crew | Encumbrance | Passengers | Price | Rarity | HP | Weapons | Addl. Rules |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
High-Altitude Entry Transport-221 | Airspeeder | 3 | 4 | 0 | HAET-221 | Mekuun Corporation | 3 | 20 | 5 | 50,000 | 4 | 1 | 3 | ||||||
Imperial Dropship Transport | Airspeeder | 3 | 4 | -1 | IDT | Rothana Heavy Engineering | 2 | 16 | 18 | (R) 42,500 | 5 | 1 | 2 | ||||||
Low Altitude Assault Transport LAAT/c (Carrier) | Airspeeder | 3 | 4 | -2 | LAAT | Rothana Heavy Engineering | 1 | 15 | 2 | (R) 75,000 | 4 | 1 | 2 | ||||||
Low Altitude Assault Transport LAAT/I (Infantry) | Airspeeder | 3 | 4 | -1 | LAAT | Rothana Heavy Engineering | 6 | 30 | 30 | (R) 85,000 | 4 | 2 | 9 | ||||||
HAVr A9 Floating Fortress | Armored Personnel Carrier | 3 | 1 | -1 | HAVr A9 | Ubrikkian Industries | 4 | 40 | 10 | (R) 130,000 | 5 | 1 | 2 | ||||||
Imperial Troop Transport | Armored Personnel Carrier | 3 | 2 | -2 | Imperial Troop Transport | Ubrikkian Industries | 3 | 55 | 10 | (R) 70,000 | 4 | 0 | 3 | ||||||
All Terrain Tactical Enforcer | Heavy Assault Walker | 4 | 1 | -2 | AT-TE | Kuat Drive Yards | 8 | 40 | 20 | (R) 100,000 | 4 | 2 | 5 | ||||||
SC2-M Repulsor Tank | Heavy Landspeeder | 3 | 2 | 0 | SC2-M | Rothana Heavy Engineering | 2 | 25 | 1 | (R) 65,000 | 5 | 2 | 1 | ||||||
Arrow-23 Landspeeder | Landspeeder | 3 | 2 | -1 | Arrow-23 | Aratech Repulsor Company | 2 | 20 | 4 | 10,800 | 3 | 4 | 0 | ||||||
Baktoid Versatile-Athletic "Zalaaca" Walker | Reconnaissance Walker | 2 | 3 | -2 | Versatile-Athletic Walker | Baktoid Industrial Systems | 1 | 9 | 1 | 14,500 | 8 | 1 | 1 |
Weapons
Name | Category | Skill | Damage | Crit | Range | Encumbrance | HP | Price | Rarity | Special |
---|---|---|---|---|---|---|---|---|---|---|
Z-6 Rotary Cannon | Energy | Ranged [Heavy] | 12 | 4 | Long | 6 | 3 | (R) 3,000 | 7 | Auto-Fire (Only), Cumbersome 3, Prepare 1 |
SE-14c Blaster Pistol | Energy | Ranged [Light] | 5 | 4 | Short | 1 | 2 | 650 | 6 | Auto-Fire, Stun Setting |
DH-17 Blaster Carbine | Energy | Ranged [Heavy] | 8 | 3 | Medium | 2 | 3 | 900 | 6 | Auto-Fire, Inaccurate 1, Stun Setting |
A280 C Heavy Blaster Rifle | Energy | Ranged [Heavy] | 9 | 4 | Long | 5 | 2 | 1,800 | 7 | Accurate 1, Cumbersome 3, Stun Setting |
Pulse Cannon | Energy | Ranged [Heavy] | 9 | 3 | Extreme | 5 | 1 | (R) 2,750 | 6 | Cumbersome 3, Pierce 2, Slow-Firing 1 |
T-7 Ion Disruptor | Energy | Ranged [Heavy] | 12 | 2 | Long | 6 | 2 | (R) 8,000 | 9 | Blast 6, Breach 2, Cumbersome 3, Slow-Firing 1, Vicious 6 |
Kyuzo Energy Bow | Energy | Ranged [Heavy] | 9 | 4 | Long | 6 | 1 | 2,400 | 8 | Cumbersome 3, Knockdown, Pierce 5 |
J-10 Dual Blaster Cannon | Energy | Gunnery | 13 | 2 | Long | 8 | 3 | (R) 6,750 | 7 | Cumbersome 5, Inaccurate 1, Linked 1 |
Reciprocating Quad Blaster Cannon | Energy | Gunnery | 10 | 2 | Long | 8 | 4 | (R) 9,950 | 8 | Auto-Fire (Only), Breach 1, Cumbersome 4, Inaccurate 1, Prepare 2 |
Atgar SpaceDefense 1.8 FD Autoturret | Energy | Gunnery | 17 | 2 | Extreme | 25 | 0 | (R) 12,000 | 6 | Auto-Fire, Slow-Firing 1, Limited Ammo 8 |
SH-9 Slugthrower Pistol | Slugthrowers | Ranged [Light] | 4 | 5 | Short | 1 | 0 | 250 | 4 | Limited Ammo 5, Pierce 2 |
Berserker Rifle | Slugthrowers | Ranged [Heavy] | 7 | 4 | Medium | 4 | 0 | (R) 600 | 5 | Burn 1, Cumbersome 3, Disorient 1 |
Imperial Heavy Repeater | Slugthrowers | Ranged [Heavy] | 8 | 4 | Medium | 3 | 2 | (R) 1,500 | 7 | Auto-Fire, Cumbersome 4 |
Shaped Thermal Grenade | Grenade | Ranged [Light] | 20 | 2 | Short | 1 | 0 | (R) 3,500 | 8 | Breach 2, Limited Ammo 1, Vicious 5 |
CSPL-12 Projectile Launcher | Other | Ranged [Light] | 8 | 4 | Medium | 2 | 2 | (R) 1,200 | 6 | Blast 6, Limited Ammo 3 |
LJ-50 Concussion Rifle | Other | Ranged [Heavy] | 10 | 2 | Medium | 6 | 2 | (R) 2,000 | 7 | Blast 4, Concussive 2, Cumbersome 3, Knockdown, Limited Ammo 4 |
aKraB Clip-Point Vibrodagger | Melee | Melee | 1 | 2 | Engaged | 1 | 1 | 550 | 5 | Pierce 3, Vicious 1 |
Kyuzo War Shield | Melee | Melee | 1 | 4 | Engaged | 3 | 0 | 750 | 8 | Cumbersome 3, Defensive 1, Deflection 2, Disorient 1 |
Shistavanen Combat Utility Vibroblade | Melee | Melee | 1 | 2 | Engaged | 2 | 0 | 600 | 7 | Pierce 2, Vicious 1 |